Narcy of Xandrar offers safe haven in the towers of Arcanix, but even she can't foresee the coming storm. Across the centuries, dead hands move their puppets in a grand conspiracy to control the Draconic Prophecy. They predicted the Oracle of War's creation, and now their agents lie in wait for the day they can seize it for themselves. That day is today. Optimized for APL 12, this is the second in a trilogy of adventures, the Drums of War storyline. Welcome to the Oracle of War campaign, a new 20-part standalone story for the D&D Adventurers League! You can play this adventure as part of your own Eberron: Rising from the Last War campaign, or as part of the Oracle of War organized play campaign. While this campaign runs under the umbrella of the Adventurers League, it utilizes different rules. You can familiarize yourself with these unique campaign rules by checking out the Oracle of War Player's Guide and Oracle of War DM's Guide, found in the D&D Adventurers League Players Pack.
Once you purchase a ticket you will receive a link via email to the events Discord server (if you bought more then one ticket please share this link with your fellow players). Clink the link to join the sever, find your table # and DM, and get everything setup and ready to game till your weekend away. To help expedite the process make sure you have any accounts needed setup ahead of time based on the event you signed up for (Discord, Roll20, Fantasy Grounds, etc.). A Discord account with a registered email address is required regardless of platform. No game includes time for character creation at the table unless specifically stated. If you have any questions prior to your session, please feel free to ask in our official Baldman Games Player Discord channels for this show.