Tickets for the June Virtual D&D Weekend are coming May 31st!

Join us for a weekend of Dungens & Dragons adventures set in Critical Role's Exandria, the Forgotten Realms, Magic the Gathering's Strixhaven, PLUS a special sneak-preview from Journeys to the Radiant Citadel! Play exclusive Adventurers League content not availble elsewhere, with fantastic DMs and players from all over the word, all from the comfort of your own home!

Spelljammer Update

 Spelljammer is Coming to the Adventurers League!

Last week, at D&D Direct - if you haven't seen it, watch it here - we announced Spelljammer: Adventures in Space, blasting off this August at your favorite place to buy your D&D products. Today, we're excited to reveal how we'll be supporting Spelljammer in the D&D Adventurers League.


First things first - adventures set in areas of space detailed in the Spelljammer: Adventures in Space product (Wildspace, the Astral Sea, etc.) will be a part of the Forgotten Realms campaign for D&D Adventurers League. This means that Light of Xaryxis, the adventure included in the product, will be adapted for Forgotten Realms Adventurers League play.


Next up, let's talk Spelljammer Academy. These short adventures will be available in July to give players a nice onramp before playing Light of Xaryxis. These are all designed as completely compatible with D&D Adventurers League play, and will allow you to start a new 1st level character and exit the adventures at 5th level, ready for Light of Xaryxis. If you're playing them as a part of an Adventurers League experience and before the Spelljammer: Adventures in Space product is released, you will be allowed to create a character using the rules options for the races presented in the "Travelers of the Multiverse" installment of Unearthed Arcana. Once Spelljammer: Adventures in Space has been released (on August 16), you'll simply update your character to the published version of the race. Note that this is an exception to the standard policy around Unearthed Arcana content and D&D Adventurers League - which is that the material is not available for play in this playtest form. 


Another exciting bit is we'll have Dungeoncraft support for Spelljammer as well! We'll be following a similar model to what we did last year with The Wild Beyond the Witchlight, giving you a lot of freedom to create your Adventurers League experience through the DMsGuild. 


Okay, last up is something exciting for Dreams of the Red Wizards, our ongoing Forgotten Realms Adventurers League campaign. The next story arc, starting in fall 2022, is taking you into space. Yes, the Red Wizards threat has brought you off of Toril and into Realmspace and beyond! Adventures will start at 9th level, perfect for those that have finished Light of Xaryxis and want to continue their spelljamming adventures. 


We'll have even more details to share as we get closer to the release of Spelljammer Academy and Spelljammer: Adventures in Space. Stay tuned!


What about Dragonlance?

We don't have a lot to share right now, but we will be supporting Dragonlance through D&D Adventurers League. Keep an eye open on our official channels (and this blog) for more information later this year!